crei un constraint verso una empty con la camera originale
alla fine della duplicazione delle camere le sciogli con Object > Apply > Make istances Real
selezioni tutte le camere duplicate e selezioni per ultima l’originale, quindi Object > Constraints > Copy Constraints to Selected Objects
poi eventualmente le puoi reimparentare alla curva, selezionandole tutte e tenendo la curva per ultima, CTRL+P e “Vertex”, così basta che muovi la curva e ti seguono tutte
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