Ho provato a crearmi dei pennelli per creare le bump map che di solito possono servire nei rendering. Li ho creati calibrando in modo opportuno i gradienti di una sfumatura. I pennelli sono sulla fascia bianca, e sopra il loro corrispondente risultato. Per delle cose semplici e geometriche sono ottimi, perchè sapendo creare la sfumatura, si ottiene un risultato matematicamente corretto. https://www.blender.it/uploads/monthly_03_2011/post-1680-1301573040,0836.jpg
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