HARVESTER

Blender Italia Staff


 

Quello che segue è un elenco di libri, DVD e corsi prevalentemente, ma non solo, su Blender 3D, la computer grafica e l’animazione 3D.

Sebbene trattasi di un elenco non esaustivo, né tanto meno esauriente, confido che potrà risultare utile ai membri di questa comunità.

LIBRI

3-D Human Modeling and Animation, by Peter Ratner

Blender, la guida definitiva, by Andrea Coppola (5 volumi)

Blender 2.5 Materials and Textures Cookbook, by Colin Litster, Packt Publishing

Blender 2.5 Lighting and Rendering, by A. Powell, Packt Publishing

Blender 2.5 Hotshot, by John E. Erreno, Packt Publishing

Blender 2.5 Character Animation Cookbook, by Virgilio Vasconcelos, Packt Publishing

Blender 3D: Characters, Machines, and Scenes for Artists [eBook], by Enrico Valenza et al

Blender 3D: Designing Objects [eBook], by Romain Caudron, Pierre-Armand Nicq, Enrico Valenza

Blender 3D by Example [eBook], by Romain Caudron, Pierre-Armand Nicq

Blender 3D Printing Essentials [eBook], by Gordon Fisher

Blender 3D tutorials – Vol.3 (Blender ver. 2.6x), by Francesco Milanese

Blender 3D tutorials – Vol.4 (Blender ver. 2.7x), by Francesco Milanese

Blender Cycles: Materials and Textures Cookbook, 3^ edizione by Enrico Valenza

Blender Cycles: Lighting and Rendering Cookbook, by Bernardo Iraci

Blender Compositing and Post Processing, by Mythravarun Vepakomma

Blender For Animation and Film-Based Production, by Michelangelo Manrique

Blender Master Class, by Ben Simonds, No Starch Press

Blender Production: Creating Short Animations from Start to Finish, by Roland Hess

Blender Production: Creating Short Animations from Start to Finish, by Roland Hess (2nd edition updated to Blender 2.5x)

Blender Studio Projects: Digital Movie-Making, by Tony Mullen, Claudio Andaur

Bounce, Tumble, and Splash!: Simulating the Physical World in Blender 3D, by Erwin Coumans, Tony Mullen

Character Development in Blender 2.5, by Jonathan Williamson

Character Animation: 2D Skills for Better 3D, by Steve Roberts

Cinematic Storytelling: The 100 Most Powerful Film Conventions Every Filmmaker Must Know, by Jennifer Van Sijll

Color Correction Handbook: Professional Techniques for Video and Cinema, by Alexis Van Hurkman

Color Correction Look Book: Creative Grading Techniques for Film and Video, by Alexis Van Hurkman

Cycles per Blender 3D 2.62 – 2.65, Vol.1 versione 2.62, by Francesco Milanese

Developing Digital Short Films (Coices That Matter), by Sherri Sheridan

Digital Compositing for Film and Video, by Steve Wright

Digital Lighting and Rendering (3^ edizione), by Jeremy Birn

[digital] Visual Effects and Compositing, by Jon Grass

Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation, by Francis Glebas

Drawn to Life: 20 Golden Years of Disney Master Classes: The Walt Stanchfield Lectures – Volumes 1 and 2

Facial Expressions: A Visual Reference for Artists, by Mark Simon

Film Directing Shot by Shot: Visualizing from Concept to Screen, by Steven D. Katz

GIMP 2.6 for Photographers: Image Editing with Open Sorce Software, by Klaus Goelker

Grokking the GIMP, by Carey Bunks

Grafica 3D con Blender, by Francesco Siddi

Ideas for the Animated Short: Finding and Building Stories, 2nd Edition, by Karen Sullivan, et al

Il Compositing in Blender 2.5 – Utilizzare i nodi nella fase di post-produzione, by Francesco Milanese

Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development, by Jens Jacobsen

Introducing Character Animation with Blender 2.5, by Tony Mullen

Master Shots Vol 1, 2nd Edition: 100 Advanced Camera Techniques to Get an Expensive Look on Your Low-Budget Movie, by Christopher Kenworthy

Master Shots Vol 2: 100 Ways to Shot Great Dialogue Scenes, by Christopher Kenworthy

Master Shots Vol 3, The Director’s Vision: 100 Setups, Scenes and Moves for Your Breakthrough Movie, by Christopher Kenworthy

Mastering Celtx, by Terry Borst

Materiali e Textures in Blender 2.5 – Volume 1: I Materials, by Francesco Milanese

Materiali e Textures in Blender 2.5 – Volume 2: Le Textures, by Francesco Milanese

PBR in Cycles per Blender 3D – eBook e videocorso, by Francesco Milanese

Perspective for Interior Designers, by John F. Pile

Physically Based Rendering – From Theory to Implementation, by Matt Pharr, Wenzel Jakob, Greg Humphreys

Setting the Scene, by Fraser MacLean

Setting Up your Scenes: The Inner Workings of Great Films, by Richard Pepperman

Setting Up Your Shots: Great Camera Moves Every Filmmaker Should Know, by Jeremy Vineyard

Texturing and Modeling: A Procedural Approach, by David S. Ebert, et al

Timing for Animation, by Harold Whittaker, et al

The Art and Technique of Digital Color Correction, by Steve Hullfish

The Art of Storyboard – Third Edition: A filmmaker’s introduction, by John Art

The Animator’s Survival Kit, by Richard E. Williams

The Book of Inkscape: The Definitive Guide to the Free Graphics Editor, by Dmitry Kirsanov

The Illusion of Life: Disney Animation, by Frank Thomas, Ollie Johnston

The Storyboard Design Course: The Ultimate Guide for Artists, Directors, Producers and Scriptwriters, by Giuseppe Cristiano

The Wow Factor – Create a jaw dropping effects in Blender, by Andrew Price

Tradigital Blender: A CG Animator’s Guide to Applying the Classic Principles of Animation, by Roland Hess

Walt Disney Animation Studios – The Archive Series: Design, by Disney Editions


DVD

DVD Training 9: Track, Match, Blend!, by Sebastian Koenig, Blender Open Movie Workshop, Blender Foundation

DVD Training 8: Humane Rigging, by Nathan Vegdahl, Blender Open Movie Workshop, Blender Foundation

DVD Training 7: Blend & Paint, by David Revoy, Blender Open Movie Workshop, Blender Foundation

DVD Training 6: Blenderella – Character Modeling in Blender 2.5, by Angela Guenette, Blender Open Movie Workshop, Blender Foundation

DVD Training 5: Chaos & Evolution, by David Revoy, Blender Open Movie Workshop, Blender Foundation

DVD Training 4: Venom’s Lab!, by Pablo Vasquez, Blender Open Movie Workshop, Blender Foundation

Big Buck Bunny, Blender Open Movie Project, Blender Foundation

Sintel, Blender Open Movie Project, Blender Foundation

Tears of Steel, Blender Open Movie Project, Blender Foundation

Cosmos Laundromat DVD, Blender Open Movie Project, Blender Foundation

Caminandes: Grand Dillama, Blender Open Movie Project, Blender Foundation

Caminandes: Llamigos, Blender Open Movie Project, Blender Foundation

Animation Fundamentals in Blender, by Beorn Leonard, CG Cookie

Character Animation Toolkit, by Beorn Leonard and Nathan Vegdahl, CG Cookie

Complete Dinosaur Creation, by Steve Lund, CGMasters

Complete Environment and Animation Project, by Aidy Burrows, CGMasters

Complete Vehicle Production in Blender, by Christopher Plush, CGMasters [NEW]

Compositing in Blender, by Bartek Skorupa, CG Cookie

Environment Modeling and Texturing, by Christopher Plush, CGMasters

Ninja Character Creation: Volumes I, II and III, by Lee Salvemini, CGMasters

Vehicle Modeling, by Jonathan Williamson, CG Cookie


CORSI ONLINE

The Nature Academy, by Andrew Price [Prodotto ritirato]

The Architecture Academy, by Andrew Price [Prodotto ritirato]

Blender 2.7x - Corso di base, by Francesco Andresciani

Color for Digital Artists webinar, by Steve Wright

Corso completo di architettura 3D per Blender, by Umberto Oldani (UDEMY)

Corso di Blender: da principiante a esperto, by Andrea Coppola (UDEMY)

Creating 3D Environments in Blender, by Rob Tuytel (UDEMY)

Making and Animated Short Film with Blender, by Markom Matosevic (UDEMY)

Mastering Drivers in Blender 3D, by Gustav Nillson (UDEMY)

PBR in Cycles per Blender 3D, by Francesco Milanese

Realistic 3D House Design in Blender, by Thomas Mc Donald (UDEMY)

Realistic Lighting in Blender, by Gleb Alexandrov

Space VFX Elements, by Aidy Burrows and Gleb Alexandrov

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