
BLENDER 2.78c
E’ stata rilasciata la versione di manutenzione 2.78c di Blender 3D che risolve alcuni problemi riscontrati dopo la pubblicazione della versione 2.78b, in particolare i seguenti:
- OSX build had wrong CUDA kernels.
- Crash of material preview when using Image sequences
- Port all changes for automated Cycles testing
- Fix for wrong render result of hair with BVH motion steps
- Fix compilation error of GLSL viewport when using Light Path node
- Fix wrong Brick texture in material viewport
- Fix crash with material preview and image sequences
- Fix T50512: Linked Backround scene with animation not updating with new depsgraph
- Fix T50687: Cycles baking time estimate and progress bar doesn’t work / progress when baking with high samples
- Fix T50748: Render Time incorrect when refreshing rendered preview in GPU mode
- Fix wrong render results with texture limit and half-float textures
- Fix Cycles still saving render output when error happened
Download: Blender Download Page oppure Blender Online Repository
Qui potete leggere le relative note di rilascio: Blender 2.78c Release Notes
Eventuali bachi del software possono essere segnalati qui, previa registrazione: Blender Bug Tracker
A cura di Riccardo Giovanetti (Harvester)
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